It looks like Bungie removed the news section from the front. You can still find the news by digging through the links. The rumors on the forums are pretty weak as to what the big changes will be to Halo 3 online. Some speculate rank resets, which honestly is only a big deal to the hardcore players. Others believe there will be some changes to the Battle Rifle, while others hope that they have some new hosting and network code (maybe dedicated servers as one person suggest).
Looks like Bungie has started their viral marketing or whatever you want to call it. Their home page has been converted into a error or warning screen with a clock that seems to be counting down to Friday. Once you click statistical processing continues it takes you to the normal Bungie site, but it's not completely normal.
We won't know, it seems, until Friday though. I guess this is the change that Luke was referring to in the podcast. Hopefully when he uses the words "Major changes to the Halo 3 online experience" he's not exaggerating and it just turns out to be some new armor colors. Then again Luke Smith did talk up Halo 3 to be this insanely great game and it wasn't.
Tuesday, July 15, 2008
Sunday, June 8, 2008
Opinion: When Multiplayer Fails
Honestly, I can understand. The game is not that engaging. Even in single player, it pretends to have a story, but it really doesn't. But my post isn't actually about The Club. What happens to people who buy these games that expect a big multiplayer community and that community doesn't show up?
This is one of the reason I prefer games that concentrate on the single player, sometimes even abandoning the multiplayer altogether. If I buy/rent/borrow a single player game months or even years after its release, I don't have to worry about it. The game will still be the same. But if that game has a big multiplayer component, I have to worry.
Are there still gamers playing the game? Even if it's good, is it good enough that people are still playing it so long after release? This is a reason I disagree with some current developers who are starting to concentrate primarily on multiplayer. Yes, multiplayer is fun. But only when there are actually other people to play with!
Sunday, May 25, 2008
Atari Shifting Away from Single Player
I think this is a mistake. More and more companies are trying to shift to the multiplayer at the expense of the single player. Now I may just be an old gamer and I understand that gaming is more socially accepted these days, but most of the "great games" in my experience are single player games.
Now, I love playing online with my friends. I've had great times with Halo 3, GTA IV, COD4, etc. online. But my friends have lives. They're not always available for gaming. And I've had some horrible times playing online with strangers. Many of the people online are social miscreants who apparently have no friends and take it out on the others they play with. I hate when a game forces me to play with strangers.
Written by
Jester013
at
10:06 PM
1 comments
Tags: Alone in the Dark, Atari, Infogrames, Multiplayer, Phil Harrison
Prototype Drops Multiplayer
Developers at Sierra have revealed that there will be no multiplayer gameplay in their upcoming release Prototype for the PC, PS3 and Xbox 360. They have scrapped plans for multiplayer so they can concentrate on the single player game.
Honestly, I think this is probably a good idea. I prefer a kickass single player game to a mediocre single and multiplayer game. Prototype looks like it could be a good game and hopefully it will bring Sierra back some of its former gaming glory. Also, this will mean that it will eliminate or reduce any delays for the game. Multiplayer is usually where you find the biggest glitches, bugs and problems in a game.
Written by
Jester013
at
12:04 AM
1 comments
Tags: Multiplayer, pc, Prototype, PS3, Release Dates, Sierra, Xbox 360










