"The shortage demonstrates one consequence of the weak dollar. We're seeing companies ignore their largest market simply because they can make a greater profit elsewhere," said Michael Pachter an analyst with Wedbush Morgan Securities.
The L.A. Times has an article about the shortages of Wii Fit in the U.S. Part of the problem is that the U.S. dollar is weak, so Nintendo can make more money sending the peripherals to other countries, like the UK.
Patcher also estimates that only half a million units were shipped to North America while 2 million units went to Europe. Fortunately for Nintendo, the Wii and all of it's popular items will stay trendy for quite some time, so the audience will always be there regardless if the product isn't.
Showing posts with label Wii Fit. Show all posts
Showing posts with label Wii Fit. Show all posts
Sunday, June 8, 2008
Weak U.S. Dollar Bad for American Gamers
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Tags: la times, Nintendo, shortages, weak us dollar, wii, Wii Fit
Monday, May 26, 2008
Wii Fit Calls People Fat
A friend of mine got the Wii Fit. He is one of those crazy people who actually go to the gym and work out on a regular basis. He is not fat, but Wii Fit ranked him at the fattest possible on their scale. This is because his BMI is more than the "healthy" average should be. Muscle weighs more than fat so if you just looked at his weight, height and age on a chart, it would indicate that he is a big tubbo.
I know this news has been all over the web recently, but the Wii Fit calls a lot of gamers fat. Isn't that why they're playing the Wii Fit to begin with?
That's all it is, people. A chart. Your BMI is at one spot, the game will tell you you're healthy. Another spot and you're fat. So what? It's just a tool to try and help keep you a little more fit. You want to really be fit? Be crazy and go to the gym and eat healthy.
I've also seen stories about gamers who bought the Wii Fit but are too heavy to play it. It says right on it that the maximum weight is 330 lbs! If you weigh more, the Wii Fit is not for you!
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