tag:blogger.com,1999:blog-2638097683499176240.post6716020603592628319..comments2023-10-19T09:50:52.932-04:00Comments on XYBA Podcast: No Online Co-op for Halo 3Anonymoushttp://www.blogger.com/profile/02777754450271143450noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-2638097683499176240.post-50588282328252606282007-07-25T15:53:00.000-04:002007-07-25T15:53:00.000-04:00Apparently the game Skate has a map so big that it...Apparently the game Skate has a map so big that it takes 15 minutes to skate across at full speed.Anonymoushttps://www.blogger.com/profile/02777754450271143450noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-38859727649585417372007-07-19T20:37:00.000-04:002007-07-19T20:37:00.000-04:00Okay, jogging you could probably go 2 miles in abo...Okay, jogging you could probably go 2 miles in about 16 minutes. Still not 10.E-goDhttps://www.blogger.com/profile/04014225251669752661noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-51287450504493356972007-07-19T11:45:00.000-04:002007-07-19T11:45:00.000-04:00I don't know, they are saying these maps are suppo...I don't know, they are saying these maps are supposed to be huge and the MC is jogging more than he is walking so he could probably jog for about 10 minutes without hitting the end of the level.Anonymoushttps://www.blogger.com/profile/02777754450271143450noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-45309682856717472482007-07-19T10:56:00.000-04:002007-07-19T10:56:00.000-04:00Oh, and this was the quote I stole from Kotaku...“...Oh, and this was the quote I stole from Kotaku...<BR/>“We’re not dumb. We know that people want it and we’re trying to make it happen. I think the biggest problem for us for online co-op is that we have a situation where you can be in a Warthog with five troops, almost a mile away from the other player. That’s a significant challenge. And there’s lots of design things you could do to prevent thatE-goDhttps://www.blogger.com/profile/04014225251669752661noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-6392327770940577072007-07-19T09:19:00.000-04:002007-07-19T09:19:00.000-04:00I don't care what system it is, you aren't walking...I don't care what system it is, you aren't walking for 20 minutes without hitting the end of the level.E-goDhttps://www.blogger.com/profile/04014225251669752661noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-31227241708560053342007-07-18T19:23:00.000-04:002007-07-18T19:23:00.000-04:00Remember Eric, this is the 360 and not the Wii. Li...Remember Eric, this is the 360 and not the Wii. Like jigsaw pointed out, Crackdown already does it. But I think the difference is that the enemies and NPCs aren't like a sandbox game, where they are generated based on your proximity. They are more like activated by your proximity.Anonymoushttps://www.blogger.com/profile/02777754450271143450noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-21932729661901589912007-07-18T19:04:00.000-04:002007-07-18T19:04:00.000-04:00I don't think players will be "miles" apart, becau...I don't think players will be "miles" apart, because - to me at least - that would imply that one character could stand still, and the other player could hold up on the joystick for 20 minutes without hitting the end of a map. That's not happening.E-goDhttps://www.blogger.com/profile/04014225251669752661noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-1703832197981812312007-07-18T18:58:00.000-04:002007-07-18T18:58:00.000-04:00I saw that as well. That they were trying, but th...I saw that as well. That they were trying, but they would only have it if they could do it well, but they were concerned with how far away from each other the players could et on some of the levels, but on Crackdown you can be on opposite ends of the ma p so I'm not sure why that should be an issue.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-58005228693211177502007-07-18T18:46:00.000-04:002007-07-18T18:46:00.000-04:00Wait, lets clear something up here. From what I've...Wait, lets clear something up here. From what I've heard, Frankie said "maybe" it will ship without co-op. I haven't heard a hard "no co-op" on ship date from anyone yet. Keep those fingers crossed. <BR/><BR/>Apparently this Halo will be different than the last two, where both players had to stay within the same checkpoints, otherwise one of the players would be teleported closer to the other. Anonymoushttps://www.blogger.com/profile/02777754450271143450noreply@blogger.com