tag:blogger.com,1999:blog-2638097683499176240.post5284458376541173605..comments2023-10-19T09:50:52.932-04:00Comments on XYBA Podcast: Who Wants to Live Forever?Anonymoushttp://www.blogger.com/profile/02777754450271143450noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2638097683499176240.post-62992632100579920652007-07-14T12:44:00.000-04:002007-07-14T12:44:00.000-04:00When people stop talking to you, just become evil ...When people stop talking to you, just become evil and slaughter villages. That'll teach them a lesson.Jester013https://www.blogger.com/profile/11267227498963914578noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-62630791696483261282007-07-14T08:29:00.000-04:002007-07-14T08:29:00.000-04:00I liked the gameplay in Prey, but I thought a chec...I liked the gameplay in Prey, but I thought a checkpoint would have made the game a little more interesting and more consequential. It was so easy to beat the game once I realized that I could die without going back to a checkpoint.<BR/><BR/>The difference with Fable 2 is that there is a consequence for getting the scars. They affect your game play later in the story. I heard that if you get Anonymoushttps://www.blogger.com/profile/02777754450271143450noreply@blogger.comtag:blogger.com,1999:blog-2638097683499176240.post-54953279117541489642007-07-13T11:28:00.000-04:002007-07-13T11:28:00.000-04:00If done well not dying can be ok, but I kind of pr...If done well not dying can be ok, but I kind of prefer the challenge of staring alive. Prey's concept was pretty unique so that was cool, but I would not want every game to do something like that.Anonymousnoreply@blogger.com